Darchrow Enigma Item Build Guide Strategy, He’s not above using his own allies as portals for employees themselves to come through. Capable of manipulating both void and shadow in combat, the greatest pleasure is to release the oblivion within him upon the world, creating a gap that draw the enemy closer to destruction.
Darchrow – Enigma
Range: 500 | Move Speed: 300
Primary: INT
Str: 17 + 01/02 | Agi: 14 + 1.0 | Int: 20 + 4.3
Damage: 42-48 | HP: 473 | Mana: 260
HP Regen: 0.76 | Mana Regen: 0.81
Attack Speed: 0.67 | Armor: 4
Malefice (F)
Focus Darchow `s hatred on a target, causing it to take damage over time and become repeatedly stunned.
Level 1-30 damage every 2 seconds, lasts 2 seconds.
Level 2-40 damage every 2 seconds, lasts 4 seconds.
Level 3-65 damage every 2 seconds, lasts 4 seconds.
Level 4-80 damage every 2 seconds, lasting 6 seconds.
• Damage type: magic
• The stuns will only apply if the target visible, contrary to the damage that is still handled.
• Casting range: 600
Mana Cost: 110/130/150/160
Rest: 15 seconds
Conversion demons (C)
Splitting an evil seeping into 3 aspects of itself, coming under your control. Lasts 35 seconds.
Level 1 – grow 3 Eidolons Lesser.
Level 2 – led to three Eidolons.
Level 3 – grow 3 Eidolons Kingdom.
Level 4 – grow 3 Eidolons Dire.
• convert the enemy unit will give you the gift of gold and experience.
• Eidolons will breed when they have been attacked 6 times. When this happens to their health restored.
• Casting range: 700
Mana Cost: 170
Rest: 35 seconds
Midnight Pulse (D)
Steeps area in dark magic, causing all opponents who dare enter to take damage. Lasts 8 seconds.
Level 1 – 3% max life lost per second.
Level 2 – 4% max life lost per second.
Level 3 – 5% max life lost per second.
Level 4 – 6% max life lost per second.
• Damage type: magic
• Damage through magic immunity.
• Destroys trees in its territory.
• Casting range: 500
• Area of ??Effect: 400
Mana Cost: 95/110/125/140
Rest: 25 seconds
Black Hole (B)
Call of power from the darkest abyss, creating a vortex that sucks all nearby enemies closer, dealing damage. Lasts 4 seconds.
Level 10-30 damage range, 60 damage close.
Level 20-50 damage range, 100 damage close.
Level 30-70 damage range, 140 damage close.
Mana Cost: 200/300/400
Cooldown: 200/190/180 seconds
• Damage type: magic
• Casting range: 250
• Area of ??Effect: 400 Pull aoe / 500 Far AoE Damage / 150 Close aoe damage
• Turn off the work on magic immune units.
• Turn off all enemies caught.